![]() They create clear sides and motivations for conflict. The three Factions form the spine of PvP gameplay in Aeternum. In fact, we wanted to focus it, to create stakes that everyone in Aeternum could invest in, even if they aren’t directly interested in PvP themselves. When we made the decision to remove always-on open-world full-loot PvP from New World, it was not a decision to remove Player vs. The Covenant is a fanatical order that has charged itself with cleansing the land of heretics and defilers so that its true holy nature can flourish and justice can be restored. The Syndicate is a secretive organization of boundless guile and intellect in search of forbidden knowledge to usher in a new age of enlightenment. The Marauders are a ruthless military force bent on establishing a free nation where anyone with the strength to do so can prosper and profit. Each Faction has a set of principles and a unique motivation for wanting control of Aeternum. As you adventure, you will be introduced to these three Factions: the Marauders, the Syndicate, and the Covenant. After reaching a particular milestone during the early parts of your adventure, you must choose a side in this conflict. ![]() Factions are powerful organizations locked in the struggle to control Aeternum. ![]()
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